1. Manage Drawings | |
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⌃+n | New Drawing |
⌃+s | Save drawing |
⌃+o | Open drawing |
⌃+p | Plot dialog box |
⌃+Tab/⌃+⇧+Tab | Switch to next / switch to previous drawing |
⌃+Page Up/Page Down | Switch to next tab / switch to previous tab in current drawing |
⌃+q | Exit |
⌃+a | Select all objects |
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2. Toggle Drawing Modes | |
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F3 | Toggles object snap mode |
F7 | Toggle grid mode |
F8 | Toggle ortho mode |
F9 | Toggle snap mode |
F10 | Toggle polar mode |
F11 | Toggle object snap tracking |
F12 | Toggle dynamic input mode |
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3. Manage Screen | |
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⌃+0 (zero) | Clean Screen |
⌃+1 | Property Palette |
⌃+2 | Design Center Palette |
⌃+3 | Tool Palette |
⌃+4 | Sheet Set Palette |
⌃+6 | DBConnect Manager |
⌃+7 | Markup Set Manager Palette |
⌃+8 | Quick Calc |
⌃+9 | Command Line |
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4. Manage Workflow | |
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⌃+c | Copy object |
⌃+x | Cut object |
⌃+v | Paste object |
⌃+⇧+c | Copy to clipboard with base point |
⌃+⇧+v | Paste data as block |
⌃+z | Undo last action |
⌃+y | Redo last action |
⌃+[ | Cancel current command (or ⌃+\) |
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5. Toggle General Features | |
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⌃+d | Toggle coordinate display |
⌃+g | Toggle Grid |
⌃+e | Cycle isometric planes |
⌃+f | Toggle running object snaps |
⌃+h | Toggle Pick Style |
⌃+⇧+h | Toggle Hide pallets |
⌃+i | Toggle Coords |
⌃+⇧+i | Toggle Infer Constraints |
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6. Command Shortcuts |
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3D Command Shortcuts | |
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3A | 3DARRAY / Creates a 3D matrix of objects in a rectangular or polar arrangement. |
3D0 | 3DORBIT/ Rotates the view in 3D space, but constrained to horizontal and vertical orbit only. |
3DW | 3DWALK/ Changes the 3D view in a drawing interactively to create the appearance of walking through the model. |
3F | 3DFACE/ Creates a three-sided or four-sided surface in 3D space. |
3M | 3DMOVE/ In a 3D view, displays the 3D Move gizmo to aid in moving 3D objects a specified distance in a specified direction. |
3P | 3DPOLY/ Creates a 3D polyline. |
3R | 3DROTATE/ In a 3D view, displays the 3D Rotate gizmo to aid in revolving 3D objects around a base point. |
3S | 3DSCALE/ In a 3D view, displays the 3D Scale gizmo to aid in resizing 3D objects. |
A Command Shortcuts | |
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A | ARC / Creates an arc. |
ADC | ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns. |
AA | AREA / Calculates the area and perimeter of objects or of defined areas. |
AL | ALIGN / Aligns objects with other objects in 2D and 3D |
AP | APPLOAD / Load Application |
AR | ARRAY / Creates multiple copies of objects in a pattern. |
ARR | ACTRECORD / Starts the Action Recorder. |
ARM | ACTUSERMESSAGE / Inserts a user message into an action macro. |
ARU | ACTUSERINPUT / Pauses for user input in an action macro. |
ARS | ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file. |
ATI | ATTIPEDIT / Changes the textual content of an attribute within a block. |
ATT | ATTDEF / Redefines a block and updates associated attributes. |
ATE | ATTEDIT / Changes attribute information in a block. |
B Command Shortcuts | |
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B | BLOCK / Creates a block definition from selected objects. |
BC | BCLOSE / Closes the Block Editor. |
BE | BEDIT / Opens the block definition in the Block Editor. |
BH | HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill. |
BO | BOUNDARY / Creates a region or a polyline from an enclosed area. |
BR | BREAK / Breaks the selected object between two points. |
BS | BSAVE / Saves the current block definition. |
BVS | BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block. |
C Command Shortcuts | |
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C | CIRCLE / Creates a circle. |
CAM | CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects. |
CBAR | CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object. |
CH | PROPERTIES / Controls properties of existing objects. |
CHA | CHAMFER / Bevels the edges of objects. |
CHK | CHECKSTANDARDS / Checks the current drawing for standards violations. |
CLI | COMMANDLINE / Displays the Command Line window. |
COL | COLOR / Sets the color for new objects. |
CO | COPY / Copies objects a specified distance in a specified direction. |
CT | CTABLESTYLE / Sets the name of the current table style |
CUBE | NAVVCUBE / Controls the visibility and display properties of the ViewCube tool. |
CYL | CYLINDER / Creates a 3D solid cylinder. |
D Command Shortcuts | |
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D | DIMSTYLE / Creates and modifies dimension styles. |
DAN | DIMANGULAR / Creates an angular dimension. |
DAR | DIMARC / Creates an arc length dimension. |
JOG | DIMJOGGED / Creates jogged dimensions for circles and arcs. |
DBA | DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension. |
DBC | DBCONNECT / Provides an interface to external database tables. |
DCE | DIMCENTER / Creates the center mark or the centerlines of circles and arcs. |
DCO | DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created dimension. |
DCON | DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects. |
DDA | DIMDISASSOCIATE / Removes associativity from selected dimensions. |
DDI | DIMDIAMETER / Creates a diameter dimension for a circle or an arc. |
DED | DIMEDIT / Edits dimension text and extension lines. |
DI | DIST / Measures the distance and angle between two points. |
DIV | DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object. |
DJL | DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension. |
DJO | DIMJOGGED / Creates jogged dimensions for circles and arcs. |
DL | DATALINK / The Data Link dialog box is displayed. |
DLU | DATALINKUPDATE / Updates data to or from an established external data link. |
DO | DONUT / Creates a filled circle or a wide ring. |
DOR | DIMORDINATE / Creates ordinate dimensions. |
DOV | DIMOVERRIDE / Controls overrides of system variables used in selected dimensions. |
DR | DRAWORDER / Changes the draw order of images and other objects. |
DRA | DIMRADIUS / Creates a radius dimension for a circle or an arc. |
DRE | DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects. |
DRM | DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure. |
DS | DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties. |
DT | TEXT / Creates a single-line text object. |
DV | DVIEW / Defines parallel projection or perspective views by using a camera and target. |
DX | DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file |
E-G Command Shortcuts | |
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E | ERASE / Removes objects from a drawing. |
ED | DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames. |
EL | ELLIPSE / Creates an ellipse or an elliptical arc. |
ER | EXTERNALREFERENCES / Opens the External References palette. |
EX | EXTEND / Extends objects to meet the edges of other objects. |
EXIT | QUIT / Exits the program. |
EXP | EXPORT / Saves the objects in a drawing to a different file format. |
EXT | EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space. |
F | FILLET / Rounds and fillets the edges of objects. |
FI | FILTER / Creates a list of requirements that an object must meet to be included in a selection set. |
FSHOT | FLATSHOT / Creates a 2D representation of all 3D objects based on the current view. |
G | GROUP / Creates and manages saved sets of objects called groups. |
GCON | GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects. |
GD | GRADIENT / Fills an enclosed area or selected objects with a gradient fill. |
GEO | GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file. |
H-L Command Shortcuts | |
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H | HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill. |
HE | HATCHEDIT / Modifies an existing hatch or fill. |
HI | HIDE / Regenerates a 3D wireframe model with hidden lines suppressed. |
I | INSERT / Inserts a block or drawing into the current drawing. |
IAD | IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images. |
IAT | IMAGEATTACH / Inserts a reference to an image file. |
ICL | IMAGECLIP / Crops the display of a selected image to a specified boundary. |
IM | IMAGE / Displays the External References palette. |
IMP | IMPORT / Imports files of different formats into the current drawing. |
IN | INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions. |
INF | INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids. |
IO | INSERTOBJ / Inserts a linked or embedded object. |
J | JOIN / Joins similar objects to form a single, unbroken object. |
L | LINE / Creates straight line segments. |
LA | LAYER / Manages layers and layer properties. |
LAS | LAYERSTATE / Saves, restores, and manages named layer states. |
LE | QLEADER / Creates a leader and leader annotation. |
LEN | LENGTHEN / Changes the length of objects and the included angle of arcs. |
LESS | MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level. |
LI | LIST / Displays property data for selected objects. |
LO | LAYOUT / Creates and modifies drawing layout tabs. |
LT | LINETYPE / Loads, sets, and modifies linetypes. |
LTS | LTSCALE / Changes the scale factor of linetypes for all objects in a drawing. |
LW | LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units. |
M-O Command Shortcuts | |
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M | MOVE / Moves objects a specified distance in a specified direction. |
MA | MATCHPROP / Applies the properties of a selected object to other objects. |
MAT | MATERIALS / Shows or hides the Materials window. |
ME | MEASURE / Creates point objects or blocks at measured intervals along the length or perimeter of an object. |
MEA | MEASUREREGION / Measures the distance, radius, angle, area, and volume of selected objects or sequence of points. |
MI | MIRROR / Creates a mirrored copy of selected objects. |
ML | MLNE / Creates multiple parallel lines. |
MLA | MLEADERALIGN / Aligns and spaces selected multileader objects. |
MLC | MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader. |
MLD | MLEADER / Creates a multileader object. |
MLE | MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object. |
MLS | MLEADERSTYLE / Creates and modifies multileader styles. |
MO | PROPERTIES / Controls properties of existing objects. |
MORE | MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level. |
MS | MSPACE / Switches from paper space to a model space viewport. |
MSM | MARKUP / Opens the Markup Set Manager. |
MT | MTEXT / Creates a multiline text object. |
MV | MVIEW / Creates and controls layout viewports. |
NORTH | GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file. |
NSHOT | NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion. |
NVIEW | NEWVIEW / Creates a named view with no motion. |
O | OFFSET / Creates concentric circles, parallel lines, and parallel curves. |
OP | OPTIONS / Customizes the program settings. |
ORBIT | 3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only. |
OS | OSNAP / Sets running object snap modes. |
P Command Shortcuts | |
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P | PAN / Adds a parameter with grips to a dynamic block definition. |
PA | PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data. |
PAR | PARAMETERS / Controls the associative parameters used in the drawing. |
PARAM | BPARAMETER / Adds a parameter with grips to a dynamic block definition. |
PATCH | SURFPATCH / |
PC | POINTCLOUD / |
PCATTACH | POINTCLOUDATTACH / |
PCINDEX | POINTCLOUDINDEX / |
PE | PEDIT / Edits polylines and 3D polygon meshes. |
PL | PLINE / Creates a 2D polyline. |
PO | POINT / Creates a point object. |
POFF | HIDEPALETTES / Hides currently displayed palettes (including the command line). |
POL | POLYGON / Creates an equilateral closed polyline. |
PON | SHOWPALETTES / Restores the display of hidden palettes. |
PRE | PREVIEW / Displays the drawing as it will be plotted. |
PLOT / Plots a drawing to a plotter, printer, or file. | |
PS | PSPACE / Switches from a model space viewport to paper space. |
PSOLID | POLYSOLID / Creates a 3D wall-like polysolid. |
PTW | PUBLISHTOWEB / Creates HTML pages that include images of selected drawings. |
PU | PURGE / Removes unused items, such as block definitions and layers, from the drawing. |
PYR | PYRAMID / Creates a 3D solid pyramid. |
Q-R Command Shortcuts | |
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QC | QUICKCALC / Opens the QuickCalc calculator. |
QCUI | QUICKCUI / Displays the Customize User Interface Editor in a collapsed state. |
QP | QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images. |
QVD | QVDRAWING / QVLAYOUTCLOSE |
QVDC | QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing. |
QVL | QVLAYOUT / Displays preview images of model space and layouts in a drawing. |
R | REDRAW / Refreshes the display in the current viewport. |
RA | REDRAWALL / Refreshes the display in all viewports. |
RC | RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport. |
RE | REGEN / Regenerates the entire drawing from the current viewport. |
REA | REGENALL / Regenerates the drawing and refreshes all viewports. |
REC | RECTANG / Creates a rectangular polyline. |
REG | REGION / Converts an object that encloses an area into a region object. |
REN | RENAME / Changes the names assigned to items such as layers and dimension styles. |
REV | REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis. |
RO | ROTATE / Rotates objects around a base point. |
RP | RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image. |
RPR | RPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering settings. |
RR | RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model. |
RW | RENDERWIN / Displays the Render window without starting a rendering operation. |
S Command Shortcuts | |
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S | STRETCH / Stretches objects crossed by a selection window or polygon. |
SC | SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling. |
SCR | SCRIPT / Executes a sequence of commands from a script file. |
SEC | SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region. |
SET | SETVAR / Lists or changes the values of system variables. |
SHA | SHADEMODE / Starts the VSCURRENT command. |
SL | SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects. |
SN | SNAP / Restricts cursor movement to specified intervals. |
SO | SOLID / Creates solid-filled triangles and quadrilaterals. |
SP | SPELL / Checks spelling in a drawing. |
SPL | SPLINE / Creates a smooth curve that passes through or near specified points. |
SPLANE | SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects. |
SPLAY | SEQUENCEPALY / |
SPLIT | MESHSPLIT / Splits a mesh face into two faces. |
SPE | SPLINEDIT / Edits a spline or spline-fit polyline. |
SSM | SHEETSET / Opens the Sheet Set Manager. |
ST | STYLE / Creates, modifies, or specifies text styles. |
STA | STANDARDS / Manages the association of standards files with drawings. |
SU | SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction. |
T Command Shortcuts | |
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T | MTEXT / Creates a multiline text object. |
TA | TABLET / Calibrates, configures, and turns on and off an attached digitizing tablet. |
TB | TABLE / Creates an empty table object. |
TEDIT | TEXTEDIT / Edits a dimensional constraint, dimension, or text object. |
TH | THICKNESS / |
TI | TILEMODE / |
TO | TOOLBAR / Displays, hides, and customizes toolbars. |
TOL | TOLERANCE / |
TOR | TORUS / Creates a donut-shaped 3D solid. |
TP | TOOLPALETTES / Opens the Tool Palettes window. |
TR | TRIM / Trims objects to meet the edges of other objects. |
TS | TABLESTYLE / Creates, modifies, or specifies table styles. |
U-Z Command Shortcuts | |
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UC | UCSMAN / Manages defined user coordinate systems. |
UN | UNITS / Controls coordinate and angle display formats and precision. |
UNHIDE | UNISOLATEOBJECTS / |
UNISOLATE | UNISOLATEOBJECT / |
V | VIEW / Saves and restores named views, camera views, layout views, and preset views. |
VGO | VIEWGO / Restores a named view. |
VP | DDVPOINT / Sets the 3D viewing direction. |
VPLAY | VIEWPLAY / Plays the animation associated to a named view. |
VS | VSCURRENT / Sets the visual style in the current viewport. |
VSM | VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport. |
W | WBLOCK / Writes objects or a block to a new drawing file. |
WE | WEDGE / Creates a 3D solid wedge. |
WHEEL | NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools. |
X | EXPLODE / Breaks a compound object into its component objects. |
XA | XATTACH / Inserts a DWG file as an external reference (xref). |
XB | XBIND / Binds one or more definitions of named objects in an xref to the current drawing. |
XC | XCLIP / Crops the display of a selected external reference or block reference to a specified boundary. |
XL | XLINE / Creates a line of infinite length. |
XR | XREF / Starts the EXTERNALREFERENCES command. |
Z | ZOOM / Increases or decreases the magnification of the view in the current viewport. |
ZEBRA | ANALYSISZEBRA |
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